Press Release

April 12, 2024

Share in

Zero Density Announces Lino for the Next Generation Real-Time Motion Graphics

Increased rendering and compositing quality while reducing cost and complexity.

Las Vegas, NAB Show – April 12, 2024Zero Density, the global leader in integrated virtual production and real-time motion graphics solutions, will introduce Lino at NAB 2024 as part of the revolution the company brings to the graphics ecosystem with a unique approach on real-time and pre-production graphics. Powered by the advanced capabilities of Unreal Motion Design, Lino increases rendering and compositing quality while simplifying asset creation and integration and reducing operator complexity, unlocking the full potential of broadcast graphics.

Zero Density Continues to Expand in the USA and Canada

The new global motion graphics standard

With the introduction of Zero Density’s real-time motion graphics platform, Lino, all production assets can be created in Unreal to be used in video wall content, on-air graphics or pre-production motion graphics and virtual production graphics. This innovative approach not only enhances rendering and compositing quality but also significantly cuts down production costs.

Ofir Benovici, CEO of Zero Density commented: “In 2016, Zero Density revolutionized the industry by being the first to introduce game engine rendering technology into the broadcast domain. Eight years later, we’re ready to transform the graphics ecosystem once again and bring back the utopia of a single graphics platform. Creative workflows for real-time motion graphics, LED video wall content, and virtual production graphics; all can be operated via our Reality Hub. We are excited to push the limits of what’s possible with the ‘Create once, use anywhere’ mindset.”

Key features of Lino include:

  • Enhanced Quality and Efficiency: By harnessing the power of Unreal Motion Design, Lino delivers superior rendering and compositing capabilities when paired with EVO II, streamlining asset creation and integration.

  • Reduced Costs and Complexity: Lino’s unified production environment reduces the need for multiple software solutions, cutting asset creation costs and simplifying operations.

  • Cross-Platform Asset Sharing: ‘Create once, use anywhere’. Lino allows for the seamless use of assets across both virtual production and real-time motion graphics projects, fostering a smarter, faster, and more cost-effective production process.

  • Unified Content Creation: Whether for real-time motion graphics, LED video wall content, or virtual production graphics, Lino enables the creation of diverse content types through a single process by the same graphics talent.

  • Integrated Control from Reality Hub: All content created with Lino can be effortlessly operated from Reality Hub, allowing for seamless execution from one control interface, with or without NRCS (Newsroom Computer System) or automation integration.

Accessibility

Lino will be available at Zero Density booth demopod for an exclusive preview. Lino will be available as a turnkey solution including the Reality Hub control interface, render hardware and support in a subscription model or as a perpetual license including Reality Hub and hardware with optional support.

Visit the Zero Density booth at Booth SL2038. For a more personalized experience, attendees can book a meeting here

About Zero Density
Zero Density gives visual storytellers the tools to bring their creative vision to life effortlessly and with lasting impact. Our integrated virtual production and real-time motion graphics platforms boost operational efficiency and deliver results you can rely on. Zero Density is your forward-thinking industry partner, with offices around the globe serving clients such as The Weather Channel, CBS, Univision, FOX Sports and Warner Media.