Traxis Talent Tracking

Traxis Talent Tracking: virtual graphics, real-life behavior

Real talent. Virtual graphics. Seamless interaction. Traxis gives talent the freedom to move around the studio without physical limitations or wearables. Real-time tracking enables instantaneous rendering of virtual shadows and reflections, exactly where your brain expects them, maintaining a hyper-photorealistic scene. Talent can even appear to walk around and interact with virtual objects, making them seem completely realistic.

The Traxis Talent Tracking system just works. It effortlessly enables you to track people in real time. No markers. No problem. Set up is straightforward, and the AI-powered results are industry-leading. Point, shoot, and drop the talent location into your story.

In Short

  • Keep your audience fully immersed in your program with hyper-photorealistic shadows, reflections and virtual object interaction.
  • Unlock new storytelling capabilities that give studio hosts and guests the power to effortlessly trigger virtual graphics and objects.
  • Provides the required tracking data to trigger UE5 collision mechanism
  • Forget the physical limitations of a studio. Your virtual camera can fly in and out, following the talent and creating the effect of an enormous environment.
  • Do more with less technology. Precisely track up to four people with one device in a 3D virtual environment.
  • Traxis Talent Tracking sends data via the industry standard freeD protocol. It integrates seamlessly with our Reality Platform or any other freeD-based platform.
  • Pre-calibrated, preinstalled, and ready to go out of the box. Put Traxis Talent Tracking where you want it, connect the cables, and turn it on. It automatically starts to track the region it sees.
  • Compact but smart, Traxis tracks only the defined region and is not fooled by physical reflections thanks to its special optical filters.
  • Fire and forget. Designed for continuous 24/7 operation by live production experts, Traxis Talent Tracking system requires minimal intervention unless the 3D region changes, or the system moves to a new location.